My Journalistic Review Of: Mazes of Fate for the Nintendo GBA/GBA SP/Nintendo DS/Nintendo DS Lite

Judy Ramsook
In 2006 when the Nintendo DS was soaring as the unique, dual screen portable gaming system and the Nintendo Gameboy Advance was quietly making its exit, there came a GBA game that received little or not enough marketing publicity.

That game is: Mazes of Fate for the Nintendo Gameboy Advance. And I came across this game I had not heard of while perusing books and other oddities at a local Half Price Book Store last year. Since then a remake of the mentioned game is available for the Nintendo DS, but this review is about the GBA version.

First of all, Mazes of Fate for the Nintendo GBA/ GBA SP is a first person dungeon RPG crawler. As the game opens, and you watch the introduction you realize that the Kingdom of Karsh is in dire need of a hero/heroine. A hero who will ultimately seek out and defeat Harlac before he turns everyone into Goatmen because Harlac thinks mankind has lost his way an this is his way of punishing them.

When you get to the menu screen, you can delve right into the game by selecting one of three ready made heroes or you can custom make your own. For this you have a choice of your hero being a: male warrior who uses weapons and force, a female rogue who also uses weapons and a mage or magic user.

A custom made hero is recommended because you can start him/her off with a higher level of strength, endurance, wisdom, etc. Although there are no random battles in Mazes of Fate for the Nintendo GBA, and the enemies do not regenerate every time you clear a dungeon, each time your hero levels up, he gets three points he can allocate to reinforce different attributes.


And if you are curious about adjusting the settings, you can go there as well and brighten or darken the screen to your liking and turn up/down the sound on the music and sound effects before you begin playing this gem of a game I did not discover before.

Anyway, after choosing or creating your hero and you walk around the town of Sumur, just as in any RPG you learn about what has to be done by talking to different characters. For example, if you go to the Big Tuna Tavern you will learn from the Barkeep that there are some rats in his Aunt´s cellar he wants defeated. This turns out to be your first mission.

And throughout the game, your deeds will come in the form of missions which can be viewed in the Questlog on the Start screen. When each mission is completed, it will automatically be deleted from the Questlog. Try not to take on too many missions at once and when conversing with in game characters make sure you make the wise choice because this too can have an impact on how the game advances.

Some of the dungeons are long, but you can save anywhere, anytime just by tapping on the start button.

I like this game very much, and if you are into dungeon crawling RPGs, then you should not miss out on Mazes of Fate for the Nintendo GBA/GBA SP/ Nintendo DS/Nintendo DS Lite.

Rated T for TEEN for:

Blood

Alcohol References (There are quite a few)

Mild Animated Violence

The fun will amaze you, and the game will keep you returning for more-

Yours Truly
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Judy Ramsook

Born and raised in the twin island nation of Trinidad & Tobago, Judy Ramsook came to the US in the mid eighties where she attended San Antonio College and the University Of Texas At San Antonio.

In November 2004, she published her first book, Karen's Adventure which is available on amazon.com, www.buy.com and www.bn.com just to name a few of the sites where it can be purchased. You can read an excerpt from it at: publishedauthors.net.

Since then she has written a sequel, or part two to Karen's Adventure which is available on amazon.com as an Amazon Short work.
She also writes tourist related blogs for:www.hotelsbycity.net/san antonio_blog_usa and has a blog at:ramsook.wordpress.com Send comments to: judyramsook@gmail.com

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